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Civ 6 ipad review1/16/2024 ![]() ![]() If you’re able to read the ingredients on a packet of dried soup, you’re probably okay. Some of the text is very difficult to read. And although, yes, it really is the same game, which plays almost exactly the same way, there are caveats.įirst, cramming a whole world into a small screen has its compromises. So there’s a lot going on with Civilization 6, a whole bunch of stuff to squeeze into a handheld device. Civilization 6 on iPhone 2K Games Battery death Or, I don’t bother playing to win, happy just to survive and craft a civilization to call my own. ![]() I win by military domination, or through superior scientific, religious or cultural achievements. The game spans the agricultural revolution, right up to the space age. I learn new technologies that facilitate greater destructive power and more glorious cultural wonders. A significant share of my resource pile must be spent on military units, which are dragooned into the defense and/or expansion of the realm.Īt this point, I’m fully invested in my empire, and am hooked into a feedback loop of building, growing, expanding and progressing. My cities, and my civilization as a whole, benefit from special buildings and districts dedicated to learning, generating profits, religion and culture.Īs I grow outwards, gobbling up land and turning it to my own uses, my borders run up against other civilizations, making conflict unavoidable. I build cities, which grow, making use of more and more of their surrounding hexagons. I gaze down upon a hexagonal landscape of resources, and set about exploiting them through farms, mines, fishing boats, markets and trade routes. Being British, I usually pick Queen Victoria, but there’s a wide array of options spanning all continents and eras. Civilization 6 on iPhone 2K Games Rule the world The only changes are minor modifications to menus, which have been simplified for the smaller screen.Īt 3.35 GB, Civilization 6 is a beast of a game, with a hefty price tag ($59.99, but currently on offer at a reasonable $23.99) but it shares a common feature to all those freebie mobile games out there it’s seriously addictive. Now, we have an iPhone version, a testament to the power of today’s cellphones and to the ambition of developer Firaxis.Īnd yes, it’s basically the exact same game that runs on my PC gaming rig. Last year I expressed astonishment at how successfully the behemoth strategy game was recast from its original Windows PC home to the iPad. Civilization Revolution 2 isn’t a terrible game by any stretch, but I’ve a feeling it will be long forgotten within minutes of sinking my teeth into a full-featured Civilization game set in space.The notion of a massive, deep and complicated game like Civilization 6 on iPhone strikes me as vaguely futuristic, in the way of virtual pop stars and sex robots. ![]() Admittedly, that’s probably almost exactly how 2K intended people play this game.īut I don’t think my Civilization itch is going to be properly scratched until the release of this fall’s Civilization: Beyond Earth on PC and Mac. ![]() I can see myself returning to Civilization Revolution 2 now and then, perhaps on plane trips – the average game duration seems about perfect for a three-hour flight (though it can be shorter or longer, depending on how you play) – and maybe on the couch while watching movies I’ve already seen. I had lots of fun for the first few games, but then I was plagued by a growing need for larger and more diverse maps, more civilizations and city-states, more diplomatic options, more… well, more of everything, really. But why couldn’t they have included options that add depth for those who want it? It’s great that 2K made the game even more accessible for new players and so easy to play on a mobile device. This advertisement has not loaded yet, but your article continues below. Ranged units are kind of pointless, since you need to be right up against a city to use them anyway. The upshot is that you can send massive armies in all at once to crush a city (assuming they aren’t of the useless cannon-fodder variety mentioned above) rather than being forced to plan ahead. This was likely a necessary move, since the developers opted for square tiles rather than Civilization V‘s hexes, which means fewer units can surround a city. Interestingly, though, you can now stack units – and even upgrade them by joining three of the same type. That means they basically become useless after a certain point in the game, good for little more than playing the grim role of cannon fodder to make enemies waste a turn while laying siege to one of your cities. You can’t retire military units or upgrade them to their modern counterparts (like, say, converting a battalion of Renaissance-era riflemen into modern military). ![]()
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